ASW

ASW
ASW (Anti Submarine Warfare or Anti Submarine Weapon) are weapons that are designed to specifically take out subs or weapons that can take out submerged submarines. These weapons (Excluding the ASW drones) are very short range, and very limited in variety. ASW weapons include, Homing Depth Charges, Torpedoes, Light Torpedoes, and ASW drones. Depth Charges require the attacking ship to be almost directly above the sub, and deal moderate damage with a long reload. Though in the time it takes for a boat to turn around for another attack run, the DC will be loaded by then. Torpedoes are anti sub and anti ship. They require the ship to be very close, and have the torpedo tubes pointed at the target, or they will fail to fire. The only ships to have torpedoes are ones with a special torpedo bridge. This includes the PT, Frigate, Cruiser, and Battleship. All subs have torpedoes. Light torpedoes are special premium torpedoes that come with the Oliver Hazard Perry Frigate. These are light mounts and can be placed anywhere on a ship, including subs. This allows for very deadly subs that can have 5 torpedoes at once, or for a heavy PT to have lots of 40 mm Autocannons, and have an ASW and anti ship weapon. There is also the ASW drone which is a drone that drops depth charges. This allows for a ship to attack a sub and not be in any danger from it. All ASW weapons cannot be blocked, aside from the ASW drone that can be shot down (But this makes the sub vulnerable as it has to surface), and with its very high alpha damage, it is very dangerous to the sub.

Tip: While torpedoes are not given a range in their description, it is possible to tell how for a torpedo can fire. If you have a MKIV Radar equipped, the torpedoes will fire when an enemy ship is at the tip of the "Ship" on the center of the radar. Depth charges however are near impossible to tell their range, but you must be almost directly over the target to fire.