Damage and Experience

Damage And Experience
Damage and experience is how the player ranks up. Damage done to enemy ships is directly transferred to experience, at no loss. The player will have yellow numbers appear above their ship when they hit a enemy, showing the damage they did and the experience they earned. Taking damage will result in red numbers, showing damage taken, and by extension how much experience the enemy is earning.

Levels
Levels are broken into amounts of 10, up to level 101. After 101 the leveling becomes more then 10 (20, 30, 40, Etc.), but there is no known level limit. For the first 51 levels, the player will earn parts for their ship, with some weapons appearing between. After 51, gaining parts takes 10 levels on average.

The amount of experience a player needs to rank up changes from level to level, which means a low level player may need 400 exp to level up, and a level 247 may need 27,000 exp to level up. This is balanced out by superior high level weapons, like the 18 inch triple.

Damage and Health
Damage is taken when your ship gets hit by enemy fire of any type. Your ships health is shown by a green bar in the lower right, below the radar. The color slowly changes to red the more damage you take. After you reach red, you ship will start to smoke revealing to your allies and enemies that you are very low on health and need a repair ship and support fire. Your health varies based on ship, and further on bridge type.